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Another World

Classic-PC-Games.com > Amiga > Games > A > Another World
Genre: Arcade    |     Year: 1991    |     Publisher: U.S. Gold Ltd.    |     Developer: Delphine Software
Game Review (written by Sterling7) Added on: 09/15/2006
I first encountered "Another World" (or "Out of this World", as it's known in the U.S.) in a London department store. The demo transfixed me; I had no idea that games could look like this! While not strictly "realistic", the figures seemed to occupy real space, and the game used cinematic "shots"- close ups, framing, pans- in a way that had never been seen before.
When I came back home to the United States, I acquired a copy of the American release as soon as I could.

While most of us take such things for granted in the age of video cards, Another World still creates a compelling narrative and showcases an attractive visual style. The controls are simple, but allow the protagonists to take a wide range of actions.
The game begins as a theoretical experiment gone wrong teleports the hero beneath the surface of a lake on an alien world, and immediately demands the player take action to prevent his untimely demise. Within the first five minutes of game-play,
the hero will have escaped drowning, evaded the tentacles of some unseen marine beast, fought razor-toothed leeches
that cling to ceilings and drop on their prey, fled an enormous panther-like beast, and been taken captive by the native humanoids.
And then things get really interesting.
You will swim, leap,
Another WorldAnother WorldAnother World
evade traps, use alien weapons and technology, befriend a fellow prisoner, and run from local tyranny.
You will solve puzzles, fight battles, and look out over alien landscapes. More remarkably, you will do all of this with eight-directional movement and a single button, and while you will easily follow the story and perhaps even care about the characters, you will not hear a single word of intelligible speech. (And you thought "The Sims" was on to something...)
For those who find themselves wanting more, "Another World" preceded a number of other games on a variety of formats, using similar mechanics, including "Flashback: Quest for Identity", "Fade to Black", and apparently even another "Another World/Out of this World" game (though my recollection is that this was only available for the Sega Genesis.)
Before "multi-media" became a watchword, and before that malignant period where every game producer attempted to make so-called "interactive movies" with poorly-produced video clips, "Another World" made players part of a genuinely compelling cinema-like experience. It remains well worth the time. Especially if you're a fan of games like "Prince of Persia", give this one a look.


 
 
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Leki (11/02/2008)
An incredibile game. With unforgetable atmosphere, lots of surprises and varied situations. Very creative, some ideas could be used in today's games and still look new and fresh. The fact that you need to repeat each level several times until you know how to walk through it makes some of the scenes really hard to forget. It's a game every gamer should see.
 
 
Blackwit (11/06/2007)
An incredibile game. With unforgetabble atmosphere, lots of surprises and varieted situations. Very creative, some ideas could be used in today's games and still look new and fresh. The fact that you need to repeat each level several times until you know how to walk trough it makes some of the scenes really hard to forget. It's a game every gamer should see.
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Flashback Out of This World - Another World
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 Current score:   8.78    (Total Votes:   99  ) 
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