Baby Jo was one of the first games I had ever played on the Amiga and was therefore a classic in my mind. You start as a baby with three hearts on a platform type format. Along the journey you find particular items to collect such as cherries, eggs and grapes which increase your score. There are many creatures that stand between you and the end of the level... the bees are especially challenging as they are half way up the screen and it’s hard to get round them.
There are obstacles on the floor, such as fire, that must be jumped over and worms that can sometimes be difficult to see. There is a milk bottle in the right hand corner that signifies the amount of time you have left with pickups scattered across the level to replenish this. The graphics are fairly reasonable considering the age of the game and consists of plants and trees in the background as you play with balloons, helping you to reach higher platforms that would otherwise be out of reach however as you reach clouds you will realise that sparks of lightning shoot out that must be avoided. On one of the levels, as you reach the sign that points
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to home, a duck pops out of the ground and gives you a hint to finding treasure along the way. Another interesting twist to the game is that you are allowed to use your rattle to throw at enemies that get in your way with more pickups off of them along the way that represent ammo on the counter. The further along in levels that you get the more challenging enemies you come across; there is the sun which fires rays and plants that fire at you so you need to be reasonably skilled to continue to avoid this. The garden type level is not the only task that faces you on your challenge to finding home; eventually you fall into a hole and face trials underground such as spiders that repeatedly dangle from webs to try and injure you. Overall this game had some real excitement and challenging concepts in it and I still am very much involved in playing the game. This is ideal for any of you out there that enjoy the scenario of a platform game that is suitable for the whole family. This game in my opinion may have paved the way for other platforming classics that were yet to come in the near future.