classic-pc-games.com
HOME
HELP
SIGNUP
CONTACT
Members Login
Username
Password
Lost Password >>
 SEARCH FOR A GAME:  
   start search
 PC:     Amiga:     C64:   
PC Emulators
PC
Emulators
Top 100
Adult
Adventure
Arcade Action
Board Games
Educational
Non English Games
Puzzle Games
Role Playing
Simulations
Sports
Strategy
Utilities
Amiga Emulators
Amiga
Emulators
Games
Top 100
C64 Emulators
C64
Emulators
Games
Top 100
Windows Emulators
Windows
Top 30
Games For Girls
Action
Adventure
Classics and Cards
Hidden Object
Puzzle and Match
Simulation and Strategy
Word and Trivia
Episodes
Time Management
  Ultimate Soccer Manager 98-99 (DOS) 
  Oregon Trail 1 (DOS) 
  Gizmos and Gadgets (DOS) 
  Cross Country Canada (DOS) 
  Sensible World of Soccer 96-97 (DOS) 
  Atomic Bomberman (DOS) 
  The Neverhood (DOS) 
  Transport Tychoon Deluxe (DOS) 
  Jazz Jackrabbit 2 (DOS) 
  The Secret Island of Dr. Quandary (DOS) 
  X-Com Apocalypse (DOS) 
  Metal Fatigue (DOS) 
  Odell Down Under (DOS) 
  Ultimate Soccer Manager 2 (DOS) 
  System Shock 2 (DOS) 
  NBA Hangtime (DOS) 
  Twisted Metal 2 (DOS) 
  Metal Gear Solid (DOS) 
  Harvest Moon (DOS) 
  Metal and Lace 2 (DOS) 

Shadow Of The Beast

Classic-PC-Games.com > Amiga > Games > S > Shadow Of The Beast
Genre: Arcade    |     Year: 1989    |     Publisher: Psygnosis    |     Developer: unknown
Game Review (written by 4ones) Added on: 09/14/2008
Shadow of the Beast was in my opinion, the greatest side scrolling game ever made. Created by Psygnosis through Reflections, the game was made for the AMIGA 500, however my first taste of it was on a Commodore 64 cassette.
You play as a “Beast” like man on a mission to avenge his dad’s death in a world that is both intense and the only legal way to experience hallucinations.
Shadow Of The Beast revolutionized three-dimensional gaming on a 2D side-scrolling platform, meaning that it used 2D graphics to create a 3D look.
The fore ground moved at normal play speed while 3 overlapped mountain silhouettes each moved slower than the next in the background. Cloud and sky movement also added to the “depth of field”. The game also used graphics that seemed to leap of the screen by starting in the background that move toward you as they got bigger then shrunk away again. (The most notable of this was the multiple eye sequence early in the game)
For its day (1989) it had the beast graphics ever scene, it was incredibly smooth with very animated movements that did not seem clunky, stiff and blocky (or as I like to call it, “Mario-ish”). The game featured secret area’s which offered an alterative path in some area’s
No Thumbnail available
but were not detrimental to getting to the next area Your main weapons were your fist and feet, combined with jumping they made a fun weapon of choice. Power-ups were throughout giving you limited burst of speed and strength; weapons were also limited yet effective.
The first level of the game saw you in an outside environment with many “trippy” foes that you either had to beat down, dodge or time correctly to get past. The color and size of the first level was the most impressive for me and the multiple “eye’s in the sky” area was just awesome. This saw you on to level 2, which was really a sub level of 1. You were in an underground forest situation running along wooden beams of either tree roots of “Ewok Village” style ramps which eventually got you back to level 1. Level 3 saw you in a castle, which was full of paths and ladders, a fairly standard level to look at, but very challenging to pass, weapons really help out in this area. From memory the fourth level was similar to the first except you are underground and finally the last scene, which is so completely different from the rest of the game. This time you are armed with a jet pack and have to navigate your way through a cave system with what I think was a lava river below you. This level needed absolute concentration due to the flying foes, exploding ceiling bugs, electrical currents and finally the BOSS, an R-Type looking boss that gives you no room to move.
The soundtrack for this game is amazing with its pipe flute tech sound. It gave an eerie yet powerful feel to the game, which made it feel like a blockbuster movie.
I had played many games prior to its release but this one title alone is responsible for my gaming addiction I have 19 years later. It impressed my so much when I first saw a broken bootleg copy on the C64 that I bugged my Dad for an Amiga just so I could get the full version, a couple of grand later he hands me my first pc with Shadow of the Beast.
This game is so good, I’d love to see a revamped version on Xbox Live Arcade.


 
 
Comments
click here to post a new comment.
 
 
Andersvinther (10/21/2008)
This is one of the coolest games for Amiga. Just listen to the music in the intro and you will be in another world. The music in the game is the same. It just makes the atmosphere in the game so intense. It's just one of the best games to the best playing engine ever.
  Download Now

  People that downloaded Shadow Of The Beast also downloaded the following games:

Rainbow Islands Shadow Of The Beast 2
Shadow Of The Beast 3 Xenon 2
Gods True Love

  Vote for Shadow Of The Beast

 Current score:   9.02    (Total Votes:   49  ) 
 Bad   Fantastic 

Post a new Comment:

Your Name: 
Your Email: 
  Your comment (only english language please):
 

Submit a Screenshot

  Other Games

<< Download Previous Game: Shadow Dancer   Download Next Game: Shadow Of The Beast 2 >>
Please read our disclaimer and the terms & conditions
for more information about this website.
Home  |   DOS Games  |   Spectrum  |   Amiga  |   C64  |   FAQ  |   Signup  |   Contact