Supercars 2 is an awesome driving game which mixes racing and fighting by James Bond style weapons pre-fitted to your car. Load up your car with homing missiles, dual rockets front and rear or land mines and blow your way to victory. Failing that, you can sell your weapons and just drive faster than everyone else and avoid getting blown up yourself. Your car needs repaired between races from the damage you are almost certain to pick up by crashing into walls or being hit by other cars weapons and in later levels, even getting run over by trains is not uncommon.
Getting too much damage in a single race can result in a retirement also, and if you’re forced to retire from a race you win very little money which means you have ultimately no money to repair your car properly for the next race. You can also buy bigger engines and stuff to make your car faster to all the others.
The game is based over several short races and the winner is decided by a league format similar to a formula one system (the higher placed you finish the more points you are awarded and the more prize money you receive for buying ammo or things to make your car faster). The game also contains bonus question rounds to help your funds, etc. Failing
to do well in these rounds however can result in fines or point deductions. These rounds include getting interrogated by the police and having a small driving theory test.
The game is quite basic, but that just adds to the addiction. I used to own this game for my Amiga 500+ and I played it over and over several campaigns at a time. The game was also released as an arcade game, and truly is a classic as far as the old school driving games go.
All the computer players are named after various famous racing drivers although their names are changed by a couple of letters each, but it is obvious who they are meant to be. A two player mode is available and can be a good laugh playing against your mate although who ever wins the first race usually has a large advantage.
The game itself was developed by Magnetic Fields and published by Gremlin in 1990. The graphics are quite simple but are good for the age of the game when you consider it being over fifteen years old. It is the kind of game that would still be popular today if an updated version came out.