The classic follow-up to the Nintendo classic, Donkey Kong, the game was ported to the Commodore 64 in 1983 by Atari, whom Nintendo had licensed the production rights to. The game itself is a great port of the classic arcade game. The graphics for this particular version of Shigeru Miyamoto's second major game are not nearly as poor as the Atari 2600 version, but not quite as perfect as the arcade and Nintendo Entertainment System version.
The gameplay, though it requires a bit of a learning curve for those who are not used to playing an emulated game on a keyboard, is incredibly accurate.
The classic follow-up to the Nintendo classic, Donkey Kong, the game was ported to the Commodore 64 in 1983 by Atari, whom Nintendo had licensed the production rights to. The game itself is a great port of the classic arcade game. The graphics for this particular version of Shigeru Miyamoto's second major game are not nearly as poor as the Atari 2600 version, but not quite as perfect as the arcade and Nintendo Entertainment System version.
The gameplay, though it requires a bit of a learning curve for those who are not used to playing an emulated game on a keyboard, is incredibly accurate. However, if you have been playing video games on a keyboard, then you will be able to pick up this game very
quickly; especially if you have played this classic game before. You will be even better off, however, if you have a compatible joy pad, joystick, or controller, and if you can find a Commodore 64 emulator that supports it.
Junior, Mario, and Donkey Kong alike move seamlessly and look great for a port requiring three companies to create legally. The sound is ported well. The classic Donkey Kong Jr. music that we all grew up with and love, or have just discovered and are beginning to like, sounds good on the C64 system, but not quite as perfect as the NES or arcade versions. But, it's better than the Atari 2600 version, anyway. As far as actual story, for those who do not know, the game is indeed a sequel to Donkey Kong. After rescuing his girlfriend Pauline from the giant ape, Donkey Kong, Jumpman, now named Mario, has decided to get his revenge on the giant ape. Mario, now appearing as the villain kidnaps Donkey Kong. The game revolves around DK's son, Junior attempting to catch Mario by climbing through several different areas, such as a jungle, a cliff, and a factory to save his papa. Mario is not going down easy, though, and he will launch a variety of enemies your way, such as Klaptraps (later to be used in Donkey Kong Country) and annoying egg-laying birds. In the final level, Mario has escaped to the roof of a factory, and Junior must climb the chains holding him in his cage to insert keys into the keyholes that bind his daddy. Once doing that, son and father are reunited, and the game begins again, so you can keep trying to beat your high score!
All in all, Donkey Kong Jr. is a great game. I'd definitely recommend a download of this classic Nintendo game!