The second instalment of the dizzy games from the Oliver Twins. This game is by far the hardest of the dizzy games (rumour has it that this game is actually impossible). In this game Dizzy has to find his way off a remote island ultimately by getting a boat and sailing back to shore. The first hurdle you discover when playing this game is that you only have one life. Unlike the previous game you can carry three items instead of one but you can only drop items in a certain order (which can cause problems under water as dropping the wrong item can result in death).
There are many ways of dying along the way; cages that can descend on you, flames, water, crabs and a vengeful ghost. In addition to finding his way back to dry land Dizzy has to collect the trademark 20/30 items (in this case 30 pieces of gold carefully hidden all over the island).
This game is by far the most frustrating and least enjoyable of the Dizzy games. The game does not contain any of the humour or quirky characters associated with the later games (Dizzy's arch nemesis Zaks is mysteriously absent). It is very easy to die as you are in a sudden death situation from the start and there is at least one way of dying on every screen with
few exceptions. The music accompanying the game is one of its strongest features (as is the music that plays when you die to signal the end of the game).
The game is hard to solve as a lot of the problems cannot be solved logically, more by trial and error. There are two secret passages to be discovered in the game but they are so seamlessly interwoven into the landscape there is no reason you should discover them unless a friend tells you where to look.
The graphics are quite repetitive and do not have the same imagination of the later games. The main backdrop of the game is a bland island.
I've been playing the game intermittently since 1992 and have never completed it once and frankly I've given up trying. Having said that the game is a considerable improvement on the first game as there are not nearly as many screens to navigate and the game music (something absent from the first game) is a welcome addition. Plus the game is not actually impossible (there is a walk through solution on Youtube).