Worms is the cornerstone of all strategy games ever. Its original game-play creates a simple to grasp concept, yet mastering this game is all but impossible. The basic setup pits two teams of worms against each other in a fully destructible environment. Turns alternate between team in which the object of the match is to blow your annelid enemy back into the earth in which he crawled from. Using cartoon weaponry such as the "Sheep Bomb," "Homing Pigeon," "Super Cow," and "Banana Grenades" you can humorously lay waste to all those who oppose your wormy forces.
Worms is the cornerstone of all strategy games ever. Its original game-play creates a simple to grasp concept, yet mastering this game is all but impossible. The basic setup pits two teams of worms against each other in a fully destructible environment. Turns alternate between team in which the object of the match is to blow your annelid enemy back into the earth in which he crawled from. Using cartoon weaponry such as the "Sheep Bomb," "Homing Pigeon," "Super Cow," and "Banana Grenades" you can humorously lay waste to all those who oppose your wormy forces.
Conventional weaponry is still prevalent throughout the game, as is essential to your victory. Shotguns, bazookas, napalm strikes, battle axes, grenades, Molotov’s cocktails and a surprisingly large number
of others are all at your disposal. The humorous nature of the game continues with the design of the battlefields. All of the levels are suspended above water in an island-like fashion, but each level has its own unique theme. As previously mentioned, these levels are completely destructible and you will have to utilize this if you wish to obtain victory. Because every round begins with a random placement that scatters members of each team among each other, you will often find yourself impeded by your physical surroundings.
Often it will be necessary to destroy the environment in order to access your enemy. Given the wide range and high versatility of your weapon repertoire, it is often possible to work around these physical blockades in order to access your target. This is where the real strategy of the game comes in. Throughout the entire course of the fight, however, you must keep in the back of your mind that friendly fire is real in this game, and it can often be devastating.
Often you will realize that an enemy that is not accessible via shotgun is very exposed to a properly arc-ed grenade. They keyword here is properly. Too much power or an incorrect angle of launch could result in a team mate, or even the worm who threw it, eating some pineapple. Friendly fire makes for interesting outcomes in Worms. It allows for the most futile appearing battles, say five on one, and still seem hopeful. Worms is an amazing strategy game that has influenced many games since.