This is a fun retro game for those who enjoy strategy. At the time, the only wrestling games available were arcade/button masher type games. WWF Micro League Wrestling puts the game play on strategy. The feature match is Hulk Hogan vs. Randy Savage. Each character has 3 sets of moves classified as easy, medium, and hard. Each wrestler picks a move and the computer decides which move is performed by the opposition. An easy move has a higher degree of success but less damage.
For example, chances of landing a punch are greater than hitting a bodyslam but the slam will produce more damage. Each wrestler has unique moves. Hulk has a leg drop and the Macho Man has his elbow smash.
The graphics are basically a slide show of the action. A punch will show Hogan ling up Savage then the next slide show the fist connecting to the face. There are also sound effects that add to the simulation. One will hear the mat thump on a slam but a scratch on an eye gouge. Another cool graphic is that if Hogan loses the game will show Savage holding the belt. The game include includes the option of matching up Hogan with Paul Orndroff and an expansion disk
is available which includes Ted Diabiase and Jake ‘the Snake’ Roberts.
The game also includes three types of matches. The matches can be 10 minutes, 20 minutes, and a 60 minute grudge match. The moves and damage are the same but the longer the match, the more damage a character can endure. I’ve found that the longer the match, the less chance there is of an upset. Hulk is tough to beat to begin with but is even tougher on the longer matches. The last option the user has is naming the area. One will enter in were the match will be. You can even enter ‘my back yard’ as the venue the Harold Finkel will announce match (in text) as being in ‘my back yard’. The game also features text play by play and commentary that makes it feel even more like the eighties.
This falls into the category of other Micro League games. There is no arcade skills or video games skills involved. No joystick is needed. The game play is based one hundred percent on thinking. If you enjoy either Micro League Football or Micro League Baseball for the Commodore 64 then you will more than likely enjoy this entry in the Micro League library as well.