An action-adventure game, similar to the likes of Prince of Persia, Out of This World, and even Blackthorne, Flashback proves itself to be another one of those games that are filled with fluid-like animations, and cinematic cut scenes that will drop your jaw in awe. The story is this: You play a confused young man named Conrad whose memory was wiped out by a bunch of secretive aliens who Conrad was able to eavesdrop on their sinister plan of invading Earth. Your job is to basically escape from these aliens, and to save Earth from an untimely invasion.
An action-adventure game, similar to the likes of Prince of Persia, Out of This World, and even Blackthorne, Flashback proves itself to be another one of those games that are filled with fluid-like animations, and cinematic cut scenes that will drop your jaw in awe. The story is this: You play a confused young man named Conrad whose memory was wiped out by a bunch of secretive aliens who Conrad was able to eavesdrop on their sinister plan of invading Earth. Your job is to basically escape from these aliens, and to save Earth from an untimely invasion.
Flashback, which was made by Delphine Software who also created Another World, retains the cinematic-style graphics and atmosphere which places you in a world like
no other. The game play is about the same as it is with Another World, except it is filled with more complex puzzles and longer levels. But despite all of these improvements, the one thing that bogs this game down is the fact of the added realism that is thrown into this game. And by realism, I mean that you must watch and time your jumps as well as making sure that you recharge your health in this game, because you can only take so much hits and you can easily die from long falls off of cliffs if you happen to be a little careless in this game. You must recharge your health in certain areas of the level that you're in whenever you have the chance, and finding save points is the game is relatively sparse. If you end up dying, you will have to spend time retracing your steps if you forget to save at a pivotal moment in the game, which can really frustrate you in the game, and can probably turn some players off. Luckily, with the password feature, you can play resume the game at a certain point if you want to.
The sound in this game is truly good, and while it is not the best, it also adds to the atmosphere of the game along with a certain digitized word that Conrad will blurt out in the game. Music on the other hand, is something that we don't get to hear much of, since it only exists in the cut scenes, but like the sound, it also serves its' purpose of setting the mood in this game.
Like I said before, the only thing that can destroy the game is the certain realism, but if you don't mind that, then I believe that you will truly enjoy this game. Overall, Flashback deserves a 4.5 out of 5 from me.