Heimdall was one of the more captivating adventure games I used to play; the controls were easy as was the plot of retrieving the weapons of the gods for them. This is a game that can get you through a boring night with a pizza at your side. I also liked the authenticity of the building architecture in the game and the skill determination tasks were awesome (having caught a greased pig and thrown a hatchet myself (never to chop off come ones braids though), I can say that these guys did their research.
Heimdall was one of the more captivating adventure games I used to play; the controls were easy as was the plot of retrieving the weapons of the gods for them. This is a game that can get you through a boring night with a pizza at your side. I also liked the authenticity of the building architecture in the game and the skill determination tasks were awesome (having caught a greased pig and thrown a hatchet myself (never to chop off come ones braids though), I can say that these guys did their research. I remember one time shortly after the game came out, I had escaped the family thanksgiving party, and when my dad came to get me we both spent an hour playing Heimdall
instead of hanging out with the relatives.
Heimdall is loaded with little sub plot puzzles that lead you through the game world to find different keys and objects. You may have to travel back to a place that you visited before to find or complete another puzzle before you can continue in the area that you are in. This was much more than a hack and slash arcade game; this was a game that kept you thinking while you tried to figure out the multiple puzzles on your journey through the games world to find the missing weapons of the gods.
The interaction with game personalities was simplistically pleasant, although some of the riddles were not easy at all. The graphics of the game characters really showed their personalities, and for the time were of a good quality. The entire cartoon motif of the graphics added to the mood of the game, particularly I remember the laid back walk of Heimdall himself all the way down to his floppy sandals as he sauntered down the hall to get the treasure.
The other games that I think can compare to this one were the SSI dungeons and dragons ones that although they had bigger plots, and more graphic oomph, I always went back to Heimdall. The more modern games that I see similarities in are the online role playing games like Guild Wars, Dungeon Siege, and Ever quest. I would definitely recommend this game, and can only anticipate getting it back on my computer.
I never got to play the sequel Heimdall II, but I am sure that it will be just as entertaining as the first one.