This game came out in 1989 or thereabouts. I remember buying it in the dump bin at the local Target. The game had the uber-cool cinematographic setup, where it was supposed to be like an interactive movie. It was similar to the point-and-play interface used by Sierra in their games, which makes sense, since Dynamix was a Sierra company.
The graphics are respectable; the backgrounds are colorful and fairly detailed. The sprites themselves are sometimes hard to discern. This causes problems in some areas of the games, as you must interact with objects that are only a few pixels wide, and it can be tricky with the bulky pointer and the mouse.
This game came out in 1989 or thereabouts. I remember buying it in the dump bin at the local Target. The game had the uber-cool cinematographic setup, where it was supposed to be like an interactive movie. It was similar to the point-and-play interface used by Sierra in their games, which makes sense, since Dynamix was a Sierra company.
The graphics are respectable; the backgrounds are colorful and fairly detailed. The sprites themselves are sometimes hard to discern. This causes problems in some areas of the games, as you must interact with objects that are only a few pixels wide, and it can be tricky with the bulky pointer and the mouse. The sound is minimal and the character graphics are not as smooth
as the background but the game is still fun to play.
Who hasn't wanted to be James Bond and pick up on the ladies? There is some interaction with the females in this game, but your charm doesn't seem to be so effective on the Latin ladies. The game takes place in a nondescript central Latin country and you must retrieve a stolen stealth bomber from a dictator who seems to idolize Castro.
The game does require you to think, but does start simply enough. The puzzles do become increasingly harder. At one point of the game I was stuck for something like 7 years before I finally figured out the next step of the game. It can be a bit frustrating as the game is somewhat linear in its progress but you do have the opportunity to walk around and simply enjoy the interaction within the game with no penalty. There are timed sequences in the game that must be defeated in order to progress.
The game can run in 256 color VGA, but does support EGA, CGA and the Hercules card. The game does have replayability but it is limited. The majority of events will be the same but for a couple of puzzles you do need to pay attention, as they are different each time. Even though you may not ever play this game more than once or twice, you will find yourself attempting the game many times until you complete it. This is where the save feature comes in handy. You can save pretty much anywhere in the game, which is helpful as you can save before going into a potentially dangerous section of the game.
Overall the game is fun to watch and fun to play. The opening movie is cool for its time you should watch it in full at least once.