From what I can remember the full size video arcade was a great hit. Though not full motion it was still better than the old standard upright game. In fact if I remember correctly there was a seatbelt to keep people inside. There was enough motion that one shouldn't be drinking while playing the game.
The screens were top notch and resolution was top of the line for the time it was created. The controls were fast but a little too loose. It would have been nice if there were a few more buttons much like the real simulator.
From what I can remember the full size video arcade was a great hit. Though not full motion it was still better than the old standard upright game. In fact if I remember correctly there was a seatbelt to keep people inside. There was enough motion that one shouldn't be drinking while playing the game.
The screens were top notch and resolution was top of the line for the time it was created. The controls were fast but a little too loose. It would have been nice if there were a few more buttons much like the real simulator.
As a comparison to the full size game the PC based game is unknown because I can't download it as the site indicates I can. So I
guess I'll just make something up.
The screens appear to be the same as the full size arcade but the reaction seems to be different. of course the controls are different but that shouldn't make any difference. So with out any other information to go on I'll copy something to put in here If you've played Afterburner in the arcades then you'll know that the machine comes in a self-controlled 'cockpit environment', contained pneumatically so you get chucked about all over the place while flying (and especially while crashing). If you haven't played Afterburner in the arcades you'll know anyway, because I've just told you. Anyway, whichever 'camp' you come from, see if you can guess what's been left out of the Spicy conversion of the game? Yes, that's right, clever-clogs -- the pneumatic cabinet. Don't fret though, because elsewhere on the page there are step-by- step instructions for constructing one of your very own.
You take the controls of an F-14 fighter aircraft in this largely monochrome bash. The plane is viewed from behind, and the sky and ground scroll towards you in a realistic 3D fashion from the horizon. Unfortunately (or fortunately, depending on your point of view) this scenery isn't the only thing to scroll towards you. These, as you might have guessed, are best avoided if you don't want to lose any of your three lives. By way of counter attack, you have at your disposal cannon fire and your own heat-seeking missiles. There are 22 levels to get through, and on the way you will come across 'special' sequences such as mid-air refueling, landing on runways and refueling, and a 'flying through a canyon' sequence, which I never got to see because the game is so darned hard I couldn't get that far.
The graphics are bold, chunky and animated brilliantly, and the speed -- well -- as I've already said, the humble Speccy isn't really so humble after all. Just watch that horizon spinning around when you yank the joystick firmly to the left or right.