D-Zone is a six player shoot em up. This game can be as easy or as hard as you could ever want it to be. The more you play the harder and more rewarding it can get.
Somewhere near the center of our galaxy lies an enormous dark station. From time to time, a group of challengers travel out to the station to turn on the lights, transforming the 'Dark Zone' into the 'Destruction Zone'. A series of triangular tanks essentially made up of three huge cylinders, are teleported into the zone and hover in their positions, repelled from the floor and ceiling by strong electric forces.
The liquid fuel of each tank can be seen splashing around in the inside of each cylinder and by looking closely inside, a few cables and tubes are also visible. Due to the radioactive fuels used each tank softly radiates a unique color.
As the Destruction Zone becomes even brighter, the tanks start to move. The first round has begun. The tank controllers switch between a range of weapons, blasting their foes in all directions. As time passes, the tanks glow dimmer, for they are all low on weapon fuel. They wait in corners, absorbing the Zone light until they glow brighter, and then they launch another attack. When a tank has taken too much damage, it is teleported out of the Zone with the unharmed controller,
so everyone lives to play another game. Every three rounds, competitors are allowed to spend their hard-earned money in the Destruction Zone Shop, where advanced weaponry and special tools can be purchased for a suitable price. Membership discounts are available.
Sometimes there are not enough willing to play the game which is why robot tanks are often required. The robots all have different personalities, and combat standards, and some are even a challenge for highly ranked D-Zoners. This game is a simulation of the game described above, with each tank being represented by a three point vector image, and controlled using a combination of six different keys: Forwards, backwards, turn left, turn right, change weapon, and fire. The background is generated randomly at the beginning of each round and the Destruction Zone is viewed from above.