Now this is a truly immersive game. Just minutes in and know that you are not in just another version of DOOM. The controls are complex but rewarding. The atmosphere is tense and the use of the fog to hide pop up adds to the overall effect of a prehistoric world.
Given the nature of the enemies. All well rendered scaly dinosaurs you soon have to upgrade your weapons which results in you having many hours of fun trying to work out how best to blast into fossils the next oversized lizard that tries to snack on you.
Now this is a truly immersive game. Just minutes in and know that you are not in just another version of DOOM. The controls are complex but rewarding. The atmosphere is tense and the use of the fog to hide pop up adds to the overall effect of a prehistoric world.
Given the nature of the enemies. All well rendered scaly dinosaurs you soon have to upgrade your weapons which results in you having many hours of fun trying to work out how best to blast into fossils the next oversized lizard that tries to snack on you. It is not your usual collection of zombies and cyborgs or floating heads trying to kill you. You get to stare down the throat of a tyrannosaurus
Rex and then run like hell if you run out of ammo (which does happen). They still bleed in a satisfying way just like they should.
The size of the levels coupled with puzzle solving, killing and exploring is only extended by the use of the mist that even with the map system can leave you searching the same area time and again. This is not a bad thing as it ensures that you find everything that you will need to survive. Then again, maybe not, so remember it is vital to save, save, save.
I first encountered this on the Nintendo 64 and was blown away by the advanced nature of this game that was part of the first wave of games on the platform and still holding its own years later despite all the new tricks and cheats that the programmers would eventually learn. These are all present in the later games. However, this does not make this any less of a pleasure to let yourself be immersed by.
The colour pallet used can get a little familiar and the game could use more variety in its environments. This again with the use of the ambient sound and the anti pop up help to reinforce the gem playing experience.
All in all this game is worth the time of any first person gamer and will provide a significant change of feel to through into sharp relief the other more futuristic sci-fi feeling shoot them up first person games out there.
It is a shame that I never got to complete the game before I moved on to other platforms and it is definitely a game that going back to was a true pleasure for me and memory lane.