Marble Drop is the classic game where you play the part of, the hand! No not really. Actually in marble drop, you actually just drop marbles in an attempt to achieve… Nothing! Sure it may seem boring, but this game is actually quite entertaining. It’s vibrant colors, impressing pseudo 3d graphics, and believe it or not, history bites, make it a fun game for anyone to sit down and start playing.
As far as the game title, it’s pretty accurate.
What you have to do is drop a colored marble down a funnel, hoping it will go to its correctly colored collector. Actually, this game does require some brain power, so if you’re not much into the thinking thing, than get out while you still can. During your “Dropping” you will need to strategically overcome obstacle like track switches, glue and so on and so forth. Hey, I’m not going to tell you all of the obstacles, that would be cheating, and I don’t like to cheat.
Anyways, back over to Marble drop, Marble Drop is not a bad game. In fact, it was the reason I started gaming. Perhaps it was the simplicity of it all. What could be simpler than dropping
marbles down a funnel? Or perhaps it was the graphics. Yeah that’s it. They only thing was that the graphics weren’t real, but were a simulation of 3d. Pseudo 3d. Amazingly though, pseudo 3d games were the next generation games of 2002.When you think about it, it actually all makes sense.
Marble Drop was ahead of its time. It was probably one of those games that helped to start the revolution in pc puzzle gaming, and pc gaming in general. What is my final verdict towards this game? I fully back and recommend this games. It’s simple(simple enough that an old lady could play it!) and somewhat immersive(enough to be addicting actually!).
Finally Marble Drop is a game that was based on a never dying genre, puzzle games. As sudoku and crosswords become more popular, it only proves that puzzle games will always be around or at least the puzzle solving element of gaming. In fact it seems to be that a puzzle solving element can make or break an adventure game. It just adds to the storyline and it adds a certain amount of challenge to any game. Marble drop was an influence.