Bahamut Lagoon is a stunning representation of strategy and RPG mixed together. The game includes a storyline and a fairly interesting clash of egos, passions, unwanted loves, and downright strange incidents. You control both a character and a dragon, the dragon has a mind of its own (going within the range of the character) whilst the character is controlled completely by you. Fighting takes place in a somewhat Final fantasy-like set up, unless of course it is a "range" attack which will not go into the fight display.
Bahamut Lagoon is a stunning representation of strategy and RPG mixed together. The game includes a storyline and a fairly interesting clash of egos, passions, unwanted loves, and downright strange incidents. You control both a character and a dragon, the dragon has a mind of its own (going within the range of the character) whilst the character is controlled completely by you. Fighting takes place in a somewhat Final fantasy-like set up, unless of course it is a "range" attack which will not go into the fight display.
Interestingly enough you can raise your own dragon and feed it with various items, any item that raises its stats and possibly makes it sick. The great thing about this is that the dragon can
be pumped up to godly stats, unimaginable forms; it can evolve into great dragons or a pile of lumps that have horrible attacks. It has a somewhat free-range level-gaining seeing as you can play the game over and over again endlessly with the ability after you beat the game. The game in itself is not hard, fairly easy in most respects, taking place in a series of missions that (luckily) can be interrupted from hardcore play by small side quests (chosen voluntarily) and many other fun things.
The map is set up like a strategically tactical map. Some things are destroyable by lightning, range attacks, etc. The characters are actually groups of 4 including many classes, going from lancers to knights to priests to armored fighters. The groups are based on what the members are, each is granting ability to the overall group, enhancing the entire group with special abilities.
Per say if you were to attach a light armor soldier to a group it would in turn gain +1 movement and thus the entire character would be much better at mobility. Dragons of course are the power packers in the group and fire out different types of elements. Some fired fire, some iced ice, and some lighted lightning? Overall I'd rate the game as 9. It is a very decent game with decent graphics and a fun type of inventive game-play that is truly unique to the world of game-playing. The only possible complaint I would have is the incredible ease with which a person can cheat (not that any of you would ever do anything like that).