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Death Knights of Krynn

Classic-PC-Games.com > PC > Role Playing > D > Death Knights of Krynn
Genre: Role-Playing    |     Year: 1991    |     Publisher: unknown    |     Developer: unknown
Game Review (written by Kilarny) Added on: 12/22/2006
Classic Indeed
This is second of the Dragonlance series games by SSI. If you don't have a D&D group, this is a great substitute.
Make sure to play Champions of Krynn first; best results are obtained by using the same characters in all three games of the series. Best move is to check the maximum level tables in the Dark Queen of Krynn game documents; using those to design your characters will prevent you from making a character that can't advance far enough.
For those that wish to, I would point out another useful tip:
If you import your Champions of Krynn characters into Death Knights, and also start a default party, it is possible to mix and match your originals with the supplied characters.
Once you can do that, you can leech all the nice equipment from the default characters :-).
Use of an old machine or DOS emulator recommended. MOSLO is an excellent program to adjust the speed of the game, as well. It allows you to set the clock speed artificially for a program. For example, MOSLO 1% DKK.EXE would run DKK.EXE at 1% of the maximum computer speed. This is darn useful when dealing with DOS on a fast machine.
About making your characters:
An important thing to remember about the Dragonlance system is the slight changes to the spell systems. First off, mages must be either Red or White robes, depending on their alignment. Each group has access to different spell schools, and neither has access
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to all. In general, Red robes tend to have better offensive skills, and White robes are better with protections. You cannot be a Black robe evil mage, so sorry.
Clerics have different special abilities depending on their god. A cleric of Mishakal gets a plus to healing spells, making them indispensable. Other clerics have bonus spells, combat bonuses, etc.
An ideal party has a nice mix of everything. A Knight of Solamnia is good to have, usually they wind up with a dragonlance. Make sure you max out the CON of at least one fighter type; a dragonlance does the wielder's own HP in damage to the dragon target. Multiple attacks in a round from a Hasted fighter with a dragonlance can drop even the largest target. Bring a thief, at least as part of a multiclass character. Ranger/Cleric is a good combo. Again, watch those maximum levels.
If you still enjoy this type of game, there are compilations of these game series out there. With two CDs you can contain pretty much the entire D&D collection. About the only complaint I'd have is that they omitted the Spelljammer game from these collections.
Happy gaming!


 
 
Comments
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Gand (07/18/2007)
The best game ever played!
 
 
Kilarny (12/22/2006)
Fabulous, even if primitive by modern standards.
 
 
Special Instructions (Source: Support Team | Added on: 09/25/2007)
You must download the Adventure Journal. It included the answers to the copy protection.
 
 
Special Instructions (Source: Support Team | Added on: 02/22/2006)
The game will ask you for information from the Adventurers Journal. You can download the Manual of Death Knights of Krynn from our site.
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  People that downloaded Death Knights Of Krynn also downloaded the following games:

Champions of Krynn The Dark Queen of Krynn
Secret of the Silver Blades Curse of the Azure Bonds
Magic: The Gathering Final Fantasy - Endless Nova

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 Current score:   8.69    (Total Votes:   13  ) 
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