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Legend of Faerghail

Classic-PC-Games.com > PC > Role Playing > L > Legend of Faerghail
Genre: Role-Playing    |     Year: unknown    |     Publisher: unknown    |     Developer: unknown
Game Review (written by Bogrune) Added on: 11/08/2006
Ah, Legend of Faerghail. Silly name - splendid game. I remember me and my mate Steve playing this game into the wee hours of the night in my formative years, whilst his mum shouted for us to turn the blooming thing off. You see, the game is extremely addictive.
I guess 'Legend' (an apt word) was my first introduction to RPG's. It is a classic search, find, kill and build up the character style game, but back then this was powerfully new and the leveling was particularly interesting.
Ah, Legend of Faerghail. Silly name - splendid game. I remember me and my mate Steve playing this game into the wee hours of the night in my formative years, whilst his mum shouted for us to turn the blooming thing off. You see, the game is extremely addictive.
I guess 'Legend' (an apt word) was my first introduction to RPG's. It is a classic search, find, kill and build up the character style game, but back then this was powerfully new and the leveling was particularly interesting. Each level, the characters were given extra skills and points to their main stats, but these seemed quite different to the other characters. I particularly remember my weak Ranger character gaining a level and then telling
No Thumbnail available
us the status of the opponent after every round - a novel concept and one not really continued.
'Legend' had a lot of novel points - novel, at least, to me. The sleep sequences were rare but introduced a sense of history to the whole thing. We found our first ever 'Easter Egg' in one of the dungeons. (For those of you who don't know about Easter eggs - they are hidden extras the programmers put in). This Easter egg gave us a blow-up dragon! More novel points were the ability to blow up walls, tame animals, use special weapons, etc. Ok, the game may be graphically weak, be a tad strange in plot and sometimes be repetitive, but it becomes a labor of love and the first time you beat those hard dwarves is a sweet moment.
I guess the bit that had us coming back for more (after a game of Speedball 2, naturally) was its quirky humor. I still remember my powerful level 25 characters gaining a new spell - 'Glow'. Combat was a tricky business with healers and casters at the back, thugs at the front. Each round involved a decision for the character on how to act. We decided to use this exciting ability on our next opponent. "Monkey's spell 'Glow' hits the rat for 2 damage'. How we laughed. I guess you had to be there. But that's the point of 'Legend' - the characters really did get more bits and pieces and I do wonder whether Glow would ever have matured into a viable option. Leave the spells to the wizards...
I wonder whether to download it again? My fond memories may be dashed as I compare it to the RPG's of today. I think it best to let sleeping dogs lie, but if you are unaware of this game and want a varied, unusual, life-sucking game, then please give it a go. Oh, for the love of 'Legend', I'm going to download it! It’s time to make that trek to the big, bad dragon and collect vampires in a ball of wool. Oh yes, it's odd.


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 Current score:   9.69    (Total Votes:   13  ) 
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