Mad Paradox was programmed by Queen Soft, and was then translated into English by Samoura in 1994. It is a hentai-rpg game with a top down view, in which you play the classic RPG role of a young boy who out to avenge the death of his father (yes, that old chestnut). To do so you must face many monsters and demons, and finally face the big baddie at the end. The only real difference between this game and many other RPGs is that as you go through the game you get to rescue girls, and are then given standard hentai type images as your reward.
Mad Paradox was programmed by Queen Soft, and was then translated into English by Samoura in 1994. It is a hentai-rpg game with a top down view, in which you play the classic RPG role of a young boy who out to avenge the death of his father (yes, that old chestnut). To do so you must face many monsters and demons, and finally face the big baddie at the end. The only real difference between this game and many other RPGs is that as you go through the game you get to rescue girls, and are then given standard hentai type images as your reward.
This is your basic run of the mill Japanese RPG type adventure with a certain amount of
Hentai thrown in which supposedly adds a little spice. However, if you like RPGs, you can certainly do a lot better than this, even for a game this age - the combat system is really too simplistic and feels quite out of date, like something on the Master system or NES. There is also only a small amount of variety in the amount of damage the enemies can do, meaning that no matter what equipment you have, the results are usually the same. You can always know how many rounds it will take to kill any particular creatures, which takes away some of the tension.
It is quite playable overall, but the main conclusion to be drawn is that if you are thinking of playing this game because you like RPGs, there are better ones around, and if you are playing this game because you like Hentai, the same applies – both sides of this game are done better elsewhere.
The graphics are adequate, in the typical Japanese manga style. One thing which is a bit annoying, and something that is very common in Asian DOS games of this time are the scanlines. The graphics were designed for 640 x 200, and are therefore stretched with scanlines. It is only a minor quibble however.
From what I gather, this game may have been made a lot earlier and ported over – certainly the gameplay and the graphics would seem to suggest this. I don’t know enough about the developers to confirm this, but it could have been released under another name. I also heard that the game has been translated into Spanish but any links to this now seem to be dead.
I would give it a time passing six points out of ten