When I first played the game "The Magic Candle", I was unsure as to how to react, I had played many games which involved so called 'hero' characters and I was becoming rather despondent with a number of them.
In the game, you are in charge of six adventurers who journey into the lands of Deruvia in an attempt to keep a demon, named Dreax, imprisoned in the magic candle, which unfortunately has started to melt away, leaving quite a perilous situation.
The initial character that you begin with is an adventurer that goes by the name of Lukas, with further characters available at the couple of castles within the game, such as Human characters, Dwarf, Halfling, Wizard or Elf followers.
When I first played the game "The Magic Candle", I was unsure as to how to react, I had played many games which involved so called 'hero' characters and I was becoming rather despondent with a number of them.
In the game, you are in charge of six adventurers who journey into the lands of Deruvia in an attempt to keep a demon, named Dreax, imprisoned in the magic candle, which unfortunately has started to melt away, leaving quite a perilous situation.
The initial character that you begin with is an adventurer that goes by the name of Lukas, with further characters available at the couple of castles within the game, such as Human characters, Dwarf, Halfling, Wizard or Elf followers.
What attracted me to "The Magic Candle"
was that unlike regular adventure games, the aim is to collect items and learn spells to preserve the Magic Candle, rather than the aim being to defeat 'the final boss'. I found this refreshing change to normal adventure games as it offered more of a challenge and a new dimension, rather than just building up a character with such superhuman strength that when it came to defeating the enemy you discover you have spent a week or so on rather unnecessary character building.
The game itself was developed in 1989 and published by Mindcraft, and was considered popular enough to have sequels such as The Magic Candle II: The Four and Forty, released in 1991, and The Magic Candle III which was released a year later.
I would strongly recommend people gave this game a try as it is a breath of fresh air as far as old style games go, it has been cleverly designed and I believe had good enough graphics for its time. The game is worthy of a high rating as long as you are not put off by what some would call a 'cheesy' story line. Admittedly this game is not for those who like slaying enemies and the like but instead repeatedly reminds me of a Simon the Sorcerer style pre-sequel.
My only criticism of 'The Magic Candle was that it failed to be particularly challenging, although I dislike games designed to frustrate I felt that the game was a little easy at times, yet what I dislike is another man's joy, so this criticism can seem to be hardly fair. Overall a good game!!