In the middle nineties, Pixel Painters both published and developed Fuzzy’s World of Miniature Space Golf. It was made specifically for play on the personal computer running the MS-DOS operating system. It is a sporting game that centers around a lighter style of golf. It is miniature golf, to begin with, meaning there will be obstacles, twists and turns, unconventional holes and a whole lot of lighthearted furn.
This is not a game for the serious golfer or golf simulation expert.
As one would guess from the title, the game takes place in space, and that means that conditions are a bit different than normal golfing games. There are no weather conditions to worry about, and not a lot of gravity. You can be Tiger Woods with every drive in these conditions! You will control your ball by giving it commands before you strike it, and if your ideas are true, it will land where it is supposed to land.
Like with a real miniature golf, the fun and entertainment in Fuzzy’s World of Miniature Space Golf is in the courses. All of them are presented in a nice isometric view, and are all very cleverly
done. Some of the differences in each of the course will be the amount of gravity present (with one featuring reversed gravity for an extra bit of trickery), one where the ball is moved from place to place by flying saucers (which is just plain weird), and other oddities. Fortunately, the game does offer a practice mode, so you will be able to practice that one hole that always seems to stymie you in actual play. You can elect to play all eighteen holes of golf, or can trim the game back to six or nine holes.
The rules of Fuzzy’s World of Miniature Golf are quite easy. You are given X number of chances to get the ball from the tee, around the obstacles, and into the hole. If you make it in fewer tries than what you have been given, you can use the extra chances on the next hole. If there ever comes a time when the shot counter reaches zero, meaning you have gone over par and have no spare shots from previous holes left, the game will end.
This is a lighthearted and entertaining little game of golf. The idea of putting the game in space makes it more like miniature golf than anything else, and makes for a very interesting and unconventional play.