classic-pc-games.com
HOME
HELP
SIGNUP
CONTACT
Members Login
Username
Password
Lost Password >>
 SEARCH FOR A GAME:  
   start search
 PC:     Amiga:     C64:   
PC Emulators
PC
Emulators
Top 100
Adult
Adventure
Arcade Action
Board Games
Educational
Non English Games
Puzzle Games
Role Playing
Simulations
Sports
Strategy
Utilities
Amiga Emulators
Amiga
Emulators
Games
Top 100
C64 Emulators
C64
Emulators
Games
Top 100
Windows Emulators
Windows
Top 30
Games For Girls
Action
Adventure
Classics and Cards
Hidden Object
Puzzle and Match
Simulation and Strategy
Word and Trivia
Episodes
Time Management
  Ultimate Soccer Manager 98-99 (DOS) 
  Oregon Trail 1 (DOS) 
  Gizmos and Gadgets (DOS) 
  Cross Country Canada (DOS) 
  Sensible World of Soccer 96-97 (DOS) 
  Atomic Bomberman (DOS) 
  The Neverhood (DOS) 
  Transport Tychoon Deluxe (DOS) 
  Jazz Jackrabbit 2 (DOS) 
  The Secret Island of Dr. Quandary (DOS) 
  X-Com Apocalypse (DOS) 
  Metal Fatigue (DOS) 
  Odell Down Under (DOS) 
  Ultimate Soccer Manager 2 (DOS) 
  System Shock 2 (DOS) 
  NBA Hangtime (DOS) 
  Twisted Metal 2 (DOS) 
  Metal Gear Solid (DOS) 
  Harvest Moon (DOS) 
  Metal and Lace 2 (DOS) 

Ascendancy

Classic-PC-Games.com > PC > Strategy > A > Ascendancy
Genre: Strategy    |     Year: 1995    |     Publisher: Softgold    |     Developer: The Logic Factory
Game Review (written by Fredfarcle1) Added on: 11/21/2006
Ascendancy can suck up a lot of time. Even now, I still treat it out several times a year to play again and again. It is a turn based building strategy game. It starts off very slow and takes 500 – 700 ‘turns’ (which you can skip over the turns where nothing happens) before things start to get interesting. You start with a single planet and minimal building and zero research. It takes a while to get enough factories and labs to start the ball rolling.
By the time you get enough resources to build a ship you are more than ready to head ‘out there’.
The techno tree has a LOT of different things on it. It has a lot of bells and whistles, that I find to be ‘cute’, but useless. The end result of most items that you will want are nano-whatever, but you have to build up through a lot of crap to get there. My recommendation is to put at least 2 drives in every mid sized ship and 5 in every enormous one. They have shields available but I haven’t fond them to be very useful. The space is more useful for invaders or for colonizers.
I spent a great deal of
AscendancyAscendancyAscendancy
time, sending my ships out to colonize and then even more trying to get them back for refitting. I have found that by the time you refit the first 2 ships you are now making them faster than it takes to get them back. At that point I just send them out to explore and discover the rest of the galaxy.
The gold mines are the ones with xeno-ruins. These are planets that had an ancient civilization there before. By accessing the ruins you discover a ‘free’ tech. If you have the time and patience you can save the game a turn before the xeno finishes and reload that one if you don’t get what you were looking for since it’s random. Once you get the first several systems close by set up I tend to only populate one planet per system unless there are ruins avail. I have run into problems before with large numbers of planets. I can’t remember if the limit is 100 or 200 but once you reach that number of planets the game becomes unstable and crashes a lot.
Also, once you have reach a number of plants, that are becoming productive and the turns start to slow down, you might want to pick a dozen or so and deal with them, letting the other go fallow. To try to deal with all of them takes way too long and the odds of the later ones actually becoming productive before the game is over are remote. They just waste time each turn having to deal with them.
One of the underestimated techs is automation. Automation frees up one of the people on the planet to produce something else. By using automation you also free up squares for industrial that would otherwise be used for living accommodations. This lets that planet be much more productive. By the time the game is over I usually have the giant planets cranking out enormous ships every 16 - 19 turns. As with most of these types of games the secret is to out produce the other guys. The AI is pretty simplistic so that’s not too hard to do. The idea seems to be not if you will win, but how fast and how decisively.


 
 
Comments
click here to post a new comment.
 
 
Grr8rr (03/23/2009)
I had this game all those years ago and thought I'd never see it again, but it came to me in a dream last night that I should look for it, glad to see it again. Great game!
 
 
Tomisbo (09/02/2008)
I was looking for Ascendancy 2 for many years. Now I found this cool game, very addictive.
 
 
Chasbeau2 (08/03/2008)
Ascendancy is one of the best classic strategy games of all time! Play it and agree. Not set in a historical timeframe, the space element makes for imaginative gameplay.
 
 
Jkopp5cc (05/22/2008)
I thought that this game put a great blend of strategy with civilization development at the level that I have not seen since early games in this genre.
 
 
Ali (04/28/2008)
I love this game!
 
 
Paintedgurl75 (03/31/2008)
I love this game! Love the graphics. I like how I can use the replay value and how I can use so many different strategies. I did not think I would ever be able to find this game again.
 
 
Earthcrosser599 (02/22/2008)
You know it’s a good game when you bought it when you were 14 and still play it when you're 23.
 
 
Sammie1987 (01/17/2008)
This is a good game. The graphics are great.
 
 
Shadowrunner13 (12/28/2007)
I can't count the number of hours I've sunk into Ascendancy. Awesome game, though it is considerably better with the Antagonist AI patch (still available from Logic Factory). A must-have for interstellar conquest fans.
 
 
Sooyos (12/02/2007)
I love this game I haven’t played it for years! I’m so excited to download it now
 
 
13-b (11/14/2007)
This game is fantastic. Once you get the basic concept of it down you're more than capable of handling the gameplay. Better yet, the replay value is almost infinite as there are many different strategies to be used, with some races being predisposed to one avenue than the other.
 
 
Saturnbattery (08/29/2007)
I must admit that I have spent infinite amounts of time playing this game. It's quite easily playable but complex enough to keep you interested.
 
 
Summoner67 (06/19/2007)
Great graphics for the time. Amazing fun! The AI, however, left much to be desired and the soundtrack wasn't stellar.
  Download Now

  People that downloaded Ascendancy also downloaded the following games:

Magic: The Gathering X-COM: Apocalypse
True Love Syndicate Wars
Evolution: The Game of Intelligent Life System Shock 2

  Vote for Ascendancy

 Current score:   9.39    (Total Votes:   102  ) 
 Bad   Fantastic 

Post a new Comment:

Your Name: 
Your Email: 
  Your comment (only english language please):
 

Submit a Screenshot

  Other Games

<< Download Previous Game: Arrakis   Download Next Game: Ashes of Empire >>
Please read our disclaimer and the terms & conditions
for more information about this website.
Home  |   DOS Games  |   Spectrum  |   Amiga  |   C64  |   FAQ  |   Signup  |   Contact