Well what can I say? This game maybe as old as mother Teresa and hardly anyone has ever played it but it is one of those games that is an all time classic to all who are old enough to remember playing it.
The game is set in the far future with the player i.e. YOU as one of the many employees of the galactic corporation Terracorp, your job is to colonize and mine the mass of asteroids in your sector, but remember this isn't a business game like railroad tycoon, this is a strategy and therefore there is a number of different alien species with their own companies competing with you, but the hostile takeovers are a little more hostile then usual, there are six other races but ranging from the peaceful Regelians to the antagonistic Mauna, and for each one (bar the Mauna) you can decide whether to make alliances or to (and this is my personal favorite) blow them into their component particles, and you have a wonderful 3 ways of doing this, you can be a sneaky little bugger and use your agents to destroy any life support systems on their asteroids and watch them starve and suffocate, or you can be the great admiral and destroy their colonies with waves of deadly missiles or with your mighty fleets, the range of missiles and ships are quite inventive for such an old game with your basic explosive missiles to your highly advanced stasis missiles and the aptly named mega missiles which don’t just destroy the colony but the entire asteroid.
Well what can I say? This game maybe as old as mother Teresa and hardly anyone has ever played it but it is one of those games that is an all time classic to all who are old enough to remember playing it.
The game is set in the far future with the player i.e. YOU as one of the many employees of the galactic corporation Terracorp, your job is to colonize and mine the mass of asteroids in your sector, but remember this isn't a business game like railroad tycoon, this is a strategy and therefore there is a number of different alien species with their own companies competing with you, but the hostile takeovers are a little more hostile then usual, there are
six other races but ranging from the peaceful Regelians to the antagonistic Mauna, and for each one (bar the Mauna) you can decide whether to make alliances or to (and this is my personal favorite) blow them into their component particles, and you have a wonderful 3 ways of doing this, you can be a sneaky little bugger and use your agents to destroy any life support systems on their asteroids and watch them starve and suffocate, or you can be the great admiral and destroy their colonies with waves of deadly missiles or with your mighty fleets, the range of missiles and ships are quite inventive for such an old game with your basic explosive missiles to your highly advanced stasis missiles and the aptly named mega missiles which don’t just destroy the colony but the entire asteroid. Then when you have softened enemy resistance to the consistency of a soft mush you can send in your fleet of various ships and fighters to mop it all up ready for you to come in to colonies what is left.
One small definitive idea in the game was the existence of your sister company Sci-Tek this is your research facility and scientists all in one, but instead of paying for the research then having to wait all you have to do is buy the blueprints for the technology you want and it will arrive in the next mail delivery with the federal transporter, which is where most of your income will also come from as you sell all that hard won ore you’ve spent the last month digging up, but even with all this strategy you are still working for a company and like any business the shareholders want their cut, so if your credits aren’t working to make more credits they are worth less than the plastic they are printed on. But there are many more little intrigues you will undoubtedly find in your adventures with Terracorp, but remember all is fair in business and war.